AW: World Edit Problem - Titanic
So soll es wohl gehen :
Flipping
//flip [direction]
Flips the current clipboard in a specified direction. The directions available are North, South, East, West, up, and down; North, South, East, and West can be specified by looking in those directions, whereas up and down cannot. The clipboard flips about a plane perpendicular to the direction specified, through the center of the clipboard (not about the player). There are three planes, one horizontal (xz), and two vertical (xy, yz). The horizontal plane xz is defined through the up or down vectors, the xy plane defined by East/West, and the yz plane by North/South.
WorldEdit flip2.png
Könnte mir jemand per Zeichnung erklären, wie genau das jetzt gehen soll mit dem Spiegeln?
Oder mich anschreiben und das dann auf meinem Server für mich erledigen?
Lg