Wollte mir gerade mal nochmal die RP-Map anschauen und dann stürzt MC einfach so ab ;O
Hoffe ihr könnt mir helfen :O
Im Spoiler der Crashreport, falls benötigt :)
---- Minecraft Crash Report ----
// Uh... Did I do that?
Time: 02.07.14 00:50
Description: Exception in server tick loop
java.lang.OutOfMemoryError: Java heap space
at avk.a(SourceFile:74)
at avi.b(SourceFile:88)
at avm.a(SourceFile:85)
at avi.a(SourceFile:69)
at ave.a(SourceFile:258)
at ave.a(SourceFile:26)
at aqx.a(SourceFile:30)
at aqz.e(SourceFile:504)
at ms.f(SourceFile:129)
at ms.c(SourceFile:78)
at net.minecraft.server.MinecraftServer.g(SourceFile:250)
at bsx.a(SourceFile:83)
at bsx.e(SourceFile:99)
at net.minecraft.server.MinecraftServer.run(SourceFile:339)
at lj.run(SourceFile:628)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 9312552 bytes (8 MB) / 518979584 bytes (494 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.