Nabend zusammen, Wollen diesen Mod auf unseren Server Installieren und haben da leider ein Problem. Installiert haben wir erstmal Lokal und Funktioniert auch aber jetzt kommen wir zu den Einstellungen und da wollte ich Fragen ob sich da jemand auskennt. Wäre nett wenn da mal jemand reinschaut und mir dabei Helfen kann (uns). Link: http://steamcommunity.com/workshop/filedetails/discussion/663332507/357286663672502923/ Wissen hier nicht was wir wie einstellen müssen bzw. was die Werte bedeuten !Do not copy my *Developer Note into your ini *Developer Note: These ini settings are for debugging/removal: CORE=True; stops any configurations or functions that run "population controls, gear, color, ini settings" KIll=True; will kill them right after CORE=True is set INI=True; Disables custom INI settings, ARMOR=True; Disables Gear equipping [Break Mod] CORE=True KILL=True INI=True ARMOR=True [EnableFriendlyOverride] DisableFriendly=false F11=TRUE M11=TRUE [DisableFriendlyOverrideF] DisableFriendly=false F11=TRUE M11=TRUE *Developer Note: Must be friendly before recruitable, wild 25/100% chance [RecruitOverride] F11=TRUE M11=TRUE *Developer Note: Force F22 OR M22 use bush mesh [UseBushOverride] F11=TRUE M11=TRUE *Developer Note: Primitive NPC body mutations [Mutations] Disable=False *Developer Note: Spawn NPCs with other dino mods, enable use in Modhelper [StackableSpawnZone] Enable=true EnableAll=true Mountains=True Beach=True Grassland=True Jungle=True MonsterIsland=True Swamp=True MaxPopulation=300 *Developer Note: Force Primitive only gear for NPCs [Primitive] EnableGear=True [BASE1] WallBuildDelay=5 DestroyTimeMin=1 DestroyTimeMax=5000 DisableThatchHuts=false DisableHut1=false DisableHut2=false DisableHut3=false DisableHut4=false DisableQueenHut=false DisableWalls=false DisableOutterHuts=false DisableVilliage1=false DisableVilliage2=false DisableVilliage3=false DisableCastle=false DisableStoneCity=false BuildTimeDelay0=1 BuildTimeDelay1=5 BuildTimeDelay2=10 BuildTimeDelay3=15 BuildTimeDelay4=20 BuildTimeDelay5=25 BuildTimeDelay6=30 BuildTimeDelay7=35 BuildTimeDelay8=40 BuildTimeDelay9=45 *Developer Note: Disable Town1 Buildings [Town1] DisableHut1=false DisableHut2=false DisableHut3=false DisableHut4=false DisableOutterHuts=false *Developer Note: Changes Ai controller from Human to your choice of: 1=Trike 2=Bigfoot 3=Dilo [ChangeAIController] F11=1 M11=2 *Developer Note: Team names key for TargettingTeamNameOverride, Herbivores_Medium_Aggressive will attack players if annoyed like 1 = TargetOnlyPlayers 2 = Carnivore 3 = Herbivores 4 = Carnivores_Low 5 = Carnivores_Medium 6 = Herbivores_Medium_Aggressive 7 = Carnivores_Medium_TargetPlayerOrTamed 8 = Carnivores_High 9 = Herbivores_Large [TargetingTeamNameOverride] M11=1 F11=9 *Developer Note: Auto Underwear Equip [Nudity] DisableUnderwear=true *Developer Note: Removes Dismemberment, disable effects/sound, change sound volume & pitch, break armor using consumption of durability [Dismemberment] Disable=false Disable Effects=false Pitch Multiplier=1.0 Volume Multiplier=1.0 ArmorDurabilityConsumption=300 DisablePlayer=false DisablePlayerEffects=false DisablePlayerSounds=false PlayerPitchMultiplier=1.0 PlayerVolumeMultiplier=1.0 PlayerArmorDurabilityConsumption=300 *Developer Note: Disables Town1 Ballista/Catapult turrets [Town1Defense] TurretsOff=false *Developer Note: Unfinished- Under Construction [Auto Mating] Disable=false Mating Delay=true *Developer Note: Removes based NPCs from tribes [NPC Tribes] disable=false *Developer Note: Bone damage multipliers, for Instant headshot use 5000 [Bone Damage Adjusters] Cnt_Jaw000_JNT_SKL=5000 Cnt_Head_JNT_SKL=5000 Cnt_Pelvis_000_JNT_SKL=1000 Lft_Leg_002_JNT_SKL=1000 Rht_Leg_002_JNT_SKL=1000 Lft_Arm_001Tear000_JNT_SKL=1000 Rht_Arm_001Tear000_JNT_SKL=1000 Lft_Leg_001Tear000_JNT_SKL=1000 Rht_Leg_001Tear000_JNT_SKL=1000 Lft_Leg_001Tear000_JNT_SKL=1000 *Developer Note: Allows/disables dragging [Can Be Dragged] f11=true *Developer Note: Allows structure damage on PVE servers [PVE Structure Damage] Enable=true *Developer Note: Allows structure damage on PVE servers [PVE Structure Damage Multiplier] Multiplier=0.50 *Developer Note: Change talking NPC audio settings,Self/Tribe/Trigger range Max of 5,000 [Speech] DisableNormal=false DisableRude=false DisableSelfTrigger=false TriggerRange=800 Volume Multiplier=1 Pitch Multiplier=1 Delay=30.0 *Developer Note: Allow taming [Can be Tamed] M11=true M22=true M33=true M44=true M88=true M99=true MG=true HATCHETMAN=true MFLAME=true MSWORDS=true MSWORDS2=true STACKMAN=true POOMAN=true F11=true F22=true F55=true F66=true F77=true FC4=true FG=true FRPG=true WITCH=true BP_MAMMOTH=true BP_SPINO=true BP_BIGFOOT=true BP_QUETZ=true BP_TRIKE=true BP_REX=true BOAT1=true *Developer Note: Fast Taming, still needs testing [AutoTameable] M11=true M22=true *Developer Note: Block knockout tame [PreventSleepingTame] M11=true M22=true *Developer Note: Allow hand feed tame like bigfoot, this will not work with carnivores and will block taming, still needs testing in finding the correct combination with [ChangeAIController] [TargetingTeamNameOverride] [SupportWakingTame] M11=true M22=true *Developer Note: Still needs testing just like [SupportWakingTame] [WakingTame] M11=true M22=true *Developer Note: Allow being carried, set to true by default [CanBeCarried] M11=true M22=true [GrabWeightThreshold] F11=1.0 M11=1.0 *Developer Note: Allow population limit [Control Population] Kill Tames=True BASE1=True TOWN1=True *Developer Note: Population limit, NPCs will be killed past this number, use "-1" for 0 [Population Limit] BASEE1=-1 TOWN1=-1 F11=9999 M11=555 FC4=-1 MC4=-1 [MaxWalkSpeed] M11=1.0 F11=1.0 [MaxFlySpeed] M11=1.0 F11=1.0 [TamedRunningSpeedModifier] M11=1.0 F11=1.0 [UnTamedRunningSpeedModifier] M11=1.0 F11=1.0 [CustomMovementSpeed] M11=1.0 F11=1.0 *Developer Note: NPCs will raid player bases if queens at BASE1/town1 are attacked [DisableSiege] DisableSiege=false [Loot] Disable=false *Developer Note: Change the loot quality/quanity of the normal crate drops/queen crates, diffrent tiers of items dont share the same required quality number, default is random 0-100) [LootQuality] Normal=0.0 Queen=0.0 Base1=0.0 [LootQuantity] Normal=0.0 Queen=0.0 Base1=0.0 *Developer Note: Allow dropping of weapons [WeaponLoot] DisableDropAmmo=False DisableDropWeapons=False *Developer Note: Removes torture devices from loot drops [TortureLoot] Disable=false *Developer Note: Disable Vendor Spawn [Vendor] Disable=False *Developer Note: Allow NPC item harvesting [CollectVictimItems] M11=true F11=true *Developer Note: Allow NPC eats meat/attacks humans [Carnivore] M11=true F11=true *Developer Note: BP_Mammoth drum settings [Drums] Turn Off=False Volume=1.0 Pitch=1.0 [UntamedPoopTimeMaxInterval] m11=1.0 f11=1.0 [UntamedPoopTimeMinInterval] M11=1.0 F11=1.0 *Developer Note: Allow NPC gangs like the Compy [UseGang] M11=true F11=true [GangCount] M11=1 F11=1 [MaxGangCount] M11=1 F11=1 [GangDamage] M11=1.0 F11=1.0 [GangDamage] M11=1.0 F11=1.0 [GangDamageResistance] M11=1.0 F11=1.0 [GangOverlapRange] M11=1.0 F11=1.0 [TamedDinoCallOutRange] M11=1.0 F11=1.0 *Developer Note: Needs Testing, changes NPC range projectile info [Stone Spear Projectile] Projectile Life=0.0 Explostion Damage=0 Explosion Impulse=0.0 Direct Damage=0 Direct Impulse=0.0 Explosion Radius=0.0 *Developer Note: Needs Testing, changes NPC melee weapon info [Metal Spear Projectile] Projectile Life=0.0 Explostion Damage=0 Explosion Impulse=0.0 Direct Damage=0 Direct Impulse=0.0 Explosion Radius=0.0 *Developer Note:Gear Key for Override Random Gear Cloth = 0 Hide = 1 Chitin = 2 Fur = 3 Metal = 4 Flack =5) [OverrideRandomGear] M11=true F11=true [Gear Hat] M11=1 F11=1 [Gear Shirt] M11=1 F11=1 [Gear Pants] M11=1 F11=1 [Gear Gloves] M11=1 F11=1 [Gear Boots] M11=1 F11=1 *Developer Note: [EnableHatSkins] is bugged, will crash multiplayer servers [EnableHatSkins] m11=false [Gear Hat Skin] M11=1 F11=1 [CanHaveBaby] M11=true F11=true [BabyGestationSpeed] M11=1.0 F11=1.0 [BabyChanceOfTwins] M11=1.0 F11=1.0 [BabyChanceOfTriplets] M11=1.0 F11=1.0 [WildPercentageChanceOfBaby] M11=1.0 F11=1.0 *Developer Note: Disables NPC AI, if you want them to just stand still and not respond to anything [DisableBrain] M11=true F11=true *Developer Note: Auto destroys Queenless NPC bases) [Auto Clean] Structures=true